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World's Fair 2026

Field Guide to Fable — Thariq Shihipar, Anthropic

Thariq Shihipar

Overview

This talk introduces Fable, a new class of Anthropic models, framing it as an expansion into an open world of AI capabilities. It emphasizes that models are grown organically rather than strictly designed, and that our understanding and interaction methods shape their potential. The presentation aims to provide a guide for working with these advanced models, encouraging users to explore their capabilities and push beyond conventional limitations.

Who should watch

Key takeaways

Notable quotes

*The map is opening up, you know, like you were playing like an RPG and you've been on the tutorial. And now you get to the point where the open world starts.*
*Claude gets smarter in spiky ways. So, it doesn't just remember every Pokémon and reason through it, but if you give it the code execution tool, it can find the two Pokémon that end with AW.*
*The map is not the territory. When I'm working on a coding problem, the plan and prompt and spec that I have in my mind is the map, right? But the territory is the actual code base, the real world, the constraints that Claude needs to navigate.*

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Unofficial community note. Prefer the recording for nuance.